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Getting it Right or Being Top Rank: Games in Citizen Science


The use of games with a purpose (GWAPs) in citizen science is growing, but can create tension as gaming and science can be seen as incompatible areas of activity. For example, the motivations for winning a game and scientific pursuit of knowledge may be seen as contrary. Over a one-year period, we conducted a virtual ethnographic study of the public forums of two online citizen science projects, Foldit and Galazy Zoo. The first where gaming is an explicit design feature and the second where it is not. The aim was to give a nuanced view of how participants topicalize and respond to tensions between gaming and science. Thematic analysis of discussion forum posts suggests that participants in the two projects respond differently to the tension. By unpacking participant responses to the tension between games and science, our study highlights that citizen science projects using games are not just about fun. To enrol and retain volunteers, these projects must also recognize and manage the implicit normative scientific ideals that participants bring with them to a project. We further conclude that ideals of science embraced by citizen scientists appear to influence the reasons why they participate, either emphasizing quality, like in Galazy Zoo, or meritocracy, like in Foldit.

During the seminar we will present excerpts of data to discuss the differences between the two projects. We will also discuss the role of GWAPs in for scientific work.
Ponti, M., Hillman, T., Kasperowski, D., & Kullenberg, C. (2017, May 18). Getting it Right or Being Top Rank: Games in Citizen Science. Retrieved from https://osf.io/preprints/socarxiv/3qrnc/

Öppet för alla intresserade, ingen föranmälan krävs!

Föreläsare: Marisa Ponti & Thomas Hillman

Datum: 2017-10-09

Tid: 13:00 - 15:00

Kategorier: Pedagogik och didaktik

Arrangör: Spelvetenskapliga kollegiet

Plats: Pedagogen, hus A, Västra Hamngatan 25, lokal: A1 311

Evenemangslänk: Läs mer om Getting it Right or Being Top Rank: Games in Citizen Science

Kontaktperson: Jonas Linderoth

Sidansvarig: Elin Johansson|Sidan uppdaterades: 2010-04-22

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