Research profile seminar
This presentation describes Fingu, a virtual manipulative housed in a game environment, which is designed to support young children's learning and development of number concepts and flexible arithmetic competence. More specifically Fingu targets the understanding and mastering of the basic numbers 1-10 as part-whole relations, which according to the literature on early mathematics learning is critical for this development. The presentation, provides an overview of the theoretical grounding of the design, development and research of Fingu as well as the theoretical and practical design rationale and principles. The potential of Fingu as a research platform is pointed out and examples of some of the empirical research conducted to demonstrate the learning potential of Fingu is presented.
Reading
Holgersson, I., Barendregt, W., Emanuelsson, J., Ottosson, T., Rietz Leppänen, E., & Lindström, B. (2016). Fingu - A game to support children's development of arithmetic competence: Theory, design and empirical research. In P. S. Moyer-Packenham (Red.), International perspectives on teaching and learning mathematics with virtual manipulatives, pp. 123-145. Cham: Springer.
Lecturer: Wolmet Barendregt
Date: 10/18/2017
Time: 1:00 PM - 3:00 PM
Categories: Education and Didactics
Organizer: Spelvetenskapliga kollegiet
Location: Pedagogen, building A, Västra Hamngatan 25, room: A1 311
Contact person: Jonas Linderoth